A co-op game where all players must work together to stop the spread of a deadly disease. Each has a specific role and must work together to help humanity.
In this cooperative game, players join forces to fight against the spread of a deadly global disease, taking on specialized roles to combat the outbreak and save humanity. The game challenges players to work together, combining their unique abilities and strategic planning to stop the disease from overwhelming the world. The goal is clear: cure the disease before it spreads too far and devastates the population.
Each player is assigned a specific role with unique skills that contribute to the team’s overall strategy. These roles might include a Scientist who can research cures faster, a Medic who can treat patients more efficiently, a Quarantine Specialist who prevents outbreaks in key areas, or an Operations Expert who can quickly build research stations to facilitate cures. Every role is essential, and success depends on players using their abilities in harmony to cover all aspects of the crisis.
The game is set on a world map, where cities are gradually infected by the disease. At the start of the game, infection spreads to a few cities, but as time progresses, more outbreaks occur, and the disease begins to spread across borders, jumping from city to city. If left unchecked, these outbreaks can chain together, leading to a rapid escalation of the crisis. The more outbreaks there are, the closer the world gets to collapse.
Players must travel across the world, treating the infected and slowing the spread of the disease while also collecting key resources to develop cures. The game involves both immediate crisis management, like treating cities with high infection rates, and long-term strategy, such as researching cures and building necessary infrastructure. Players need to coordinate their movements, making sure the right people are in the right places at the right times.
The game also introduces event cards that can either help or hinder the team. These cards can represent sudden events like government quarantines, global summits, or even unexpected mutations in the disease that make it harder to contain. Players need to react swiftly to these changes, adjusting their strategy to address new challenges as they arise.
Throughout the game, tension builds as infection rates increase and time begins to run out. Players must stay ahead of the disease by balancing efforts between immediate containment and long-term solutions. Miscommunication or poor planning can quickly lead to disaster, as unchecked outbreaks can spiral out of control.
Victory is achieved if the team successfully develops and deploys cures for the disease before it spreads too far. However, if too many outbreaks occur or if the disease spreads to the point where it becomes uncontrollable, the game ends in defeat, and humanity succumbs to the pandemic.
The cooperative nature of the game emphasizes teamwork and communication, as players must constantly share information and work together to manage resources effectively. Every decision counts, and each player’s contribution is vital to achieving the ultimate goal: saving the world from a catastrophic pandemic.
category: Tic-Tac-Toe, Train Chess
Number of people: 2-6 people